Tuesday, February 7, 2012

Understanding Player Placement in Digital Signage Networks

September 24, 2009 by admin  
Filed under Digital Signage

Digital signage suspended from above in supermarket offers four-way viewing.
While screen placement mainly affects message delivery, player placement is a total cost of ownership consideration. Photos courtesy Minicom.

Maximizing return on investment (ROI) from digital signage networks necessitates optimizing screen placement to ensure that the largest number of people are exposed to the greatest amount of content. Less understood is the importance of media player positioning.

By Kenneth Dukofsky

A major factor in the design of any digital signage network is display device placement. “All the well-intentioned design work, beautiful display devices and high-powered content that money can buy are rendered ineffective if placed in a poor location,” says Dale Smith, director, business development, Digital Signage & Corporate, of Melrose Park, ILL.-based Peerless Industries.

A screen that cannot be accurately viewed by the public renders the entire investment useless. To properly place screens in a digital signage network, a long list of requirements must first be met.

Likewise, media players have their own set of placement requirements that are at least as rigorous as those governing screens. While screen placement mainly affects the effectiveness of message delivery, player placement, in contrast, is mainly a total cost of ownership (TCO) consideration.

Modern digital signage networks primarily follow two types of installations regarding the placement of the media player: at the screen or in a back room used for storing the company’s IT-related devices.

Player-at-Screen Technology
In “Player-at-Screen” systems, the media player is mounted directly onto the screen. The media players receive content from a central content server via a standard IP-based network. They then transmit the content directly to the display device. This method places IT equipment in the unprotected public areas, exposing them to heat, cold, people and dust. All these hazards have repercussions on the TCO of media players and digital signage networks.

Player at-Screen At-Screen Maintenance
Player at-Screen At-Screen Maintenance

Players-at-Screen Benefits
Player-at-screen topology is suitable for applications in which screens are easily accessible, with or without an existing network infrastructure. This infrastructure can be used to transmit content from the central player to the players at screen. Player-at-screen applications also use less hardware than the other options. Both these benefits help reduce hardware and installation costs and simplify setup. The initial outlay in a player-at-screen application is therefore lower than the competing options. However, as will be seen, as time progresses, the TCO of a player-at-screen application becomes more costly than player-in-back-room applications.

Players-at-Screen Service
Screen maintenance, servicing and/or upgrading players can be a challenge, for several reasons:

  • Since the players are attached to screens, they are usually quite elevated or sandwiched between the screen and a wall. Substantial ladders are typically needed to reach a ceiling-mounted player.
  • Mounts and brackets must be removed before the players can be serviced. The players must then be taken to a level surface and attached to a keyboard, mouse and another screen.
  • After the players are reprogrammed, they must be reattached to their screens. Replacement of players may require new mounts and brackets, as well.
  • Because of its intrusive nature, at-screen player servicing can be problematic during store hours. This may have to be done outside of store hours, when service costs are more expensive, approaching double or triple the regular rates.

Player-in-Back-Room Technology
Multimedia hardware extension systems use broadcaster/transmitter and receiver units to transmit video, audio and control (serial) signals from a remote media player to single or multiple screens over dedicated CAT5 cable. Using this technology, media players can be removed from the screens, up to 600 meters (2,000 feet) if necessary, and placed in a protected back-room environment.

Player in Back Room Back-Room Player Maintenance
Player in Back Room Back-Room Player Maintenance

Benefits of Back-Room Placement
Media players using content extension technology can be separated from the screens and placed in a secure and environmentally-controlled back room with 24-hour accessibility. These elements help maintain the players and keep them from breaking down. Player racks are specially designed for easy access, making maintenance, service and upgrading simple. If upgrades or servicing of multiple players is needed, the task takes minutes instead of hours, because all the players are situated in the same location. A single 1-by-1 meter server rack can hold ten media players.

As we have shown, media players are susceptible to hazards that affect their total cost of ownership. Situating media players near the screen, in public, makes them difficult to service and exposes them to multiple environmental hazards, thus lowering their “mean time between failures” (MTBF).

Media players, therefore, should be safely stored and protected by way of extension technology in an environmentally-controlled back room. The extension technology also makes the players easily serviced and maintained, thereby increasing their MTBF.

Kenneth Dukofsky is the former marketing manager of Minicom Advanced Systems Ltd. , with international headquarters in Jerusalem and North American headquarters in Linden, N.J. Minicom manufactures KVM server and computer management solutions that facilitate the control of corporate IT environments. For further information, contact Gil Raz: gil.raz@minicom.com.

This article originally appeared in the fourth-quarter 2008 edition of Platt Retail Institute’s Quarterly Retail Analytics and is reprinted with permission from Platt Retail Institute LLC.

Miami Dolphins add Cisco StadiumVision digital signage to Land Shark Stadium

September 23, 2009 by admin  
Filed under Digital Signage

Cisco announced yesterday, in lieu of a Monday Night Football game at Land Shark Stadium in Miami, that the Miami Dolphins NFL franchise has launched Cisco StadiumVision and Telepresence at the facility.
The solutions were unveiled prior to the first Monday Night Football home opener by Dolphins owner and managing general partner, Stephen Ross and Cisco CEO and Chairman, John Chambers. The demonstration included a tour of the new fan-facing technology capabilities in the stadium and the first Cisco TelePresence connection from the stadium to the ESPN studios in Bristol, Conn.
StadiumVision is an end-to-end video and digital content-distribution solution, designed to deliver live game video, targeted advertising and promotions, personal video and customized content per event via digital signage in luxury boxes and public areas of the stadium.
Land Shark Stadium will feature more than 1,500 HD displays functioning with StadiumVision. Content can be designed so that fans will be able to view sports news and scores, weather and traffic without missing any of the game. All concession stands will also be outfitted with digital menu boards tied to the StadiumVision network.
“The sports industry is in a market transition, and the network is the platform upon which this industry can redefine the sporting entertainment experience for fans and future-proof their networks to be able to evolve as fans needs grow,” said John T. Chambers, Cisco chairman and chief executive officer. “The Miami Dolphins are a leader in using technology to redefine the fan experience, demonstrate the value of video to harness the passion of sports, and enable fans to create new experiences in the stadium.”

Bill Yackey editor of Digital Signage Today

• 22 Sep 2009

DisplaySearch Conference: Government stimulus not ready for digital signage yet

September 8, 2009 by admin  
Filed under Digital Signage

Leading up to the DisplaySearch Digital Signage Conference, much attention was given to the discussion about how the government stimulus act could benefit digital signage. The truth came out today at the conference, but wasn’t as rosy as some might have expected.

Eddie Franklin of Synnex Digital Signage revealed in a presentation that although stimulus money is being spent, very little of it is being allocated to IT, and therefore even less is reaching digital signage projects.

In fact, he said that as of the Aug. 21, there was $208 billion obligated for the government stimulus, and that it “is spurring the economy and doing what it is designed to do.” But, “if you’re chasing stimulus, you’re chasing a ghost.”

Much of this is due to the fact that there are a lot of hands out waiting for this money. Franklin said there are more than 80,000 state and local agencies are eligible for American Recovery and Reinvestment Act (ARRA) funding, as well as about 100,000 eligible education entities.

And those agencies aren’t planning on immediately using the money for high-end communication technology like digital signage, at least not now.

“I think ultimately in 2010-11 you’ll see some of that stuff, but right now, most government agencies are just trying to figure out how to use the State Stabilization Clause to do things such as pay salaries, upgrade school buses, etc.,” Franklin said.

He reiterated, “If you’re waiting for stimulus dollars to boost your business or give your solution some kind of momentum, you’re looking in the wrong spot.”

Being in the digital signage distribution business, Franklin’s ensuing presentation was prepping resellers on how to position themselves to be prepared for when the money does come. His main point was to develop a plan to target customers that could be eligible for stimulus money, such as educational institutions and public transportation companies.

Keven Yue of Ingram Micro, also a digital signage distributor, agreed. “Keep an eye on the stimulus, but don’t lean on it,” he said.

Paul Semenza, senior vice president, analyst services, DisplaySearch, said he thinks the digital signage projects will come as building projects get more funding.

“It’s fanciful to hope that the government is going to drop money on us,” he said. “But it is logical to invest in technology along with infrastructure of new buildings.”

Bill Yackey editor

• 02 Sep 2009

Retail stores missing opportunities without digital signage

August 25, 2009 by admin  
Filed under Digital Signage

Bill Yackey editor
• 20 Aug 2009

Stores aren’t using enough digital signage, or signage in general, to promote the “back to school season” according to an article from the Cincinnati Business Courier. The article says that even though digital signage is taking off in hospitals, universities and major retailers like Wal-Mart and Target, the department stores and smaller retailers have been slower to adoption. And by doing so, are missing out on opportunities.

The article was based on a report from Retail Systems Research that surveyed 88 retailers and manufacturers. Results indicated that they needed “to act more cooperatively in planning and executing in-store promotions, including the funding of new technologies like in-store video and mobile coupons.”

The maturing of digital signage

August 19, 2009 by admin  
Filed under Digital Signage

Ajay Chowdhury contributing writer
• 18 Aug 2009

Ajay Chowdhury is the CEO of EnQii.
There has been a great deal of talk over recent years that the digital signage industry is finally “crossing the chasm” of early adopters and pioneers into the mainstream. We believe that this process is now underway and that the growth in the industry that has often been predicted is materializing.
We believe that this is based around five key factors:
a) Clearer understanding of the benefits of digital signage by sector.
When any new medium arises, it tends to use paradigms from old media to launch the new medium. For example, television borrowed from theatre and the Internet borrowed from magazines. This continues for a while until the new medium begins to create its own vocabulary and changes things in line with the way consumers use the new medium.
Similarly the DOOH space initially used the paradigms of billboards and television when it first launched. While these paradigms may be appropriate in certain situations, it is only now beginning to re-invent itself as its own medium meeting the specific needs of consumers in a place-based way.
There is now a much clearer focus on understanding the role and objectives of the network it is an advertising, merchandising and information network with clearer metrics on measuring the ROI.
This also spills through into understanding how the signage network will work in different environments and how the customer should be addressed. Advertising has classically gone through four phases: interruption, entertainment, engagement and dialogue. In the first phase, the ad interrupts what the consumer is doing and often forces them to watch the ad. This was the classical television advertising model of the seventies where consumers had no choice but to view the ad.
The eighties marked the start of entertaining advertising where the consumer wanted to see the ad and received a payoff from it. The Internet moved things along in the nineties towards an engagement model where the consumer focused on ads that interested them and they became more engaged with the products. Finally in the last few years brands have realized that advertising is about a dialogue with the consumer. Mobile and social networking technologies facilitate this ongoing dialogue.
Digital signage can also use these models effectively in different environments. For instance, in environments with a fast moving audience (outdoor, transport hubs, malls), the interrupt model still dominates the out of home space. In areas with a higher dwell time (cinemas, beauty salons), you start seeing more of an entertainment and engagement model while in other specific areas of healthcare, some retail environments and food services you can now move towards an engagement and dialogue model.
The dialogue model is being used effectively by some digital signage providers. For example, EnQii partner with Ping Mobile, who link the digital signage software to their mobile marketing infrastructure. This allows viewers of digital signage ads to respond and interact using their cellular or mobile handheld technology.
This type of strategic analysis of the networks allows the operator to ensure the best content is delivered in the most appropriate fashion to get the desired result.
b) Maturing of the technology and content
Another area that is driving the industry forward is the maturing technology. Historically, the industry has moved from unconnected DVD based networks to simple connected networks to more complex networks with sophisticated advertising scheduling.
Going forward, it will be important that the network owner has technology that utilizes the basics – it needs to be scalable, reliable and secure. But it also needs to be an open platform that allows third party and internally developed applications to link to it to provide cost and revenue benefits. EnQii, for example, has always been a believer in open API’s (Application Program Interfaces), which allows customers to create front ends that link to the software so that they can link into their own workflows. This also allows linkages to “best of breed” systems such as ordering systems for digital menu boards, wayfinding, ePOS and queuing systems on an as needed basis.
Finally, the technology needs to be easy to use, but complex enough to perform all the key tasks needed. This is no mean feat, as the software has to be used by marketing professionals as well as systems administrators. The wrong design fill frustrates both types of users, whereas the right design will ensure neither of them notice the complexity.
The content has also matured. Initially networks often put up TV or stills that they had available. However, current networks such as Footlocker, Care Media, Harley Davidson, and the WHEN network are realizing that ultimately what matters is that what is seen on the screen and a deep understanding of customer behavior will allow the networks to get the best results.
c) ‘Serious’ companies beginning to invest in signage networks
As is typical for companies “crossing the chasm”, network operators have gone from an entrepreneur with a dream and some family funding to large multinational companies beginning to invest as well as financial companies putting serious investment behind networks.
This is important because a lot of early failures in the industry’s experimental years have been from entrepreneurs who secured a good estate and some financing, but they made the mistake of assuming that they could build advertising revenues as they rolled their network out. Typically ad revenues come in on a stepped basis over time. Ideally, networks need a certain critical mass which is dependent on the advertising strategy (national, regional, local) and the desirability of the demographic before receiving any revenues. Hence, there is a need for adequate funding to bridge the gap to that critical mass as opposed to assuming ad revenues will flow as soon as just a few locations are installed.
In the last six months we have seen companies like McDonald’s and well-financed companies like Care Media and Zoom all invest in the space. These rollouts bode well for the industry, especially in recessionary times. The food services sector, healthcare, hair salons and a few others continue to do well in a soft economy as the network operators realize the importance of staying close to the consumer and influencing their purchases when dollars are tight.
Finally, the ad agencies have also started to set up dedicated divisions for digital out of home with Kinetic and Posterscope taking the lead in this area.
d) ‘Serious’ suppliers providing a full service
The flip side of serious network owners is that of serious suppliers. Historically the digital signage industry was a bit of a cottage industry. Over recent years this has changed and EnQii was set up specifically to create a leadership position in the space. The focus moved from hardware to communications – having a deep understanding of what signage works and what does not and how to get the best return. Operating as a global player and being well funded became the focus in order to be able to invest in the best technology for the customers. It became about creating the best partnerships and offering a full service solution to large networks. The idea is to let the networks do what they do best – monetizing their customer by offering the best service and content while allowing the service provider to do the rest and minimize the risk of the venture.
e) The view from China
Finally, the growth of DOOH in the Chinese market has proved that there is a real business there. Focus Media is generating close to $400m a year in revenues and has bypassed many of the agencies to go directly to advertisers for a large portion of this money. AirMedia had revenues of $119m and Vision had revenues of over $100m. While some dynamics in China are different – for instance, there is a higher propensity for out of home consumption – it proves that there is real money to be made in these businesses.
In summary, optimism remains about the growth of the DOOH sector and the belief that it will continue to accelerate as all involved learn more about the medium and how the consumer interacts with it.

Digital Signage – 10 Top Trends for 2009 Revisited

August 6, 2009 by admin  
Filed under Digital Signage

Despite the recession, digital signage industry growth remains on trend through mid-2009, with new players entering the industry and agencies and brands increasing their investments in digital out-of-home advertising.

By Keith Kelsen Digital Signage

In January 2009, I wrote an article titled “10 Digital Signage Predictions for 2009.” As we’re now halfway through the year, I thought I would revisit my predictions to see what I had missed, what had I predicted correctly and what incorrectly.

As it turns out, I scored an 8 out 10, having missed two trends that are now apparent. Following is a revised Top 10 (plus one additional) Trends for 2009:

1. Content is the next main talking point for the industry
I am still very bullish on this prediction, and given the amount of attention focused on content in trade events, discussions and shows, content is THE No. 1 issue of the year (and I believe for decades to come). As my industry colleague Lyle Bunn observed at the Digital Signage Expo (DSE), “Content was of primary education and exhibit focus for the first time at an industry-wide event.” Further underscoring the ongoing importance of content, in a Web survey my staff conducted, only 47 of 227 companies claiming to create digital signage content actually could provide samples demonstrating a basic understanding of digital signage content.

2. Traditional broadcasters are getting into the Digital Signage marketplace
This trend is becoming increasingly apparent. At the 2009 National Association of Broadcasters Show, Harris, a traditional TV hardware manufacturer, announced the advent of Punctuate to provide digital signage solutions for a McDonald’s pilot. Wegener Corp., a leading provider of equipment for television, audio and data distribution networks worldwide, announced at DSE this year that it was introducing the WEGENER iPump 525 IP Media Player and WEGENER Compel Connect for digital signage. We see CNN Health News and ABC Health News transmitted in digital signage deployments across hospitals and doctors’ offices. NBC also creates content for college campus networks. A number of production companies also have entered the creative side of the equation to do what they do best: Create content.

3. Agencies are awaking to the power of Digital Signage
A number of agencies are being turned upside down given current economic volatility and need to rethink strategies for achieving the best Return on Investment (ROI) for their ad dollars. Jack Sullivan of StarCom Worldwide (one such agency) had this to say about the Digital Signage Expo: “DSE was relevant, provocative, a harbinger of new digital media choices and reflective of the emerging array of new and exciting media.” Other well-known agencies attended DSE and the Kioskcom/Digital Signage Show to help them further understand the opportunities of this new medium. Gwen Morrison, WPP (The Store), said, “Digital Signage Expo had a great mix of industry, agency and brand advertiser representatives, and provided the latest news on technology and communications applications.”

At the recent Strategy Institute “Content Summit” on Digital Signage, there were more than a dozen agencies presenting or in attendance. And last week, Enqii declared itself in the “agency business,” which followed MediaTile’s announcements of its agency content training program and its role as the Ad Council’s new clearing house for PSAs (Public Service Announcements) for digital signage at PSAcasting.org. Companies such as SeeSaw Networks and Adcentricity continue to achieve large gains on the agency side by capturing budgets for aggregated networks.

The real proof point? TV upfronts are down. Barclays Capital predicted in April that upfront spending would decline 15 percent from 2008 to $7.4 billion. In the U.K., advertising revenues to the television companies are forecast to be 14 percent lower this year than 2008. Newspapers are off 28 percent in the U.S., and digital signage network ad sales are up as much as 40 percent for a number of networks on the one hand, while some are folding on the other.

4. Brands are shifting money to this market from traditional TV
For brands, the real proof points are scattered around the world, in retail outlets, stores, chains, and other locations. More and more we see brand displays incorporating digital signage networks and their own brand TV-like channels at the shelf. Samsung is an example of a brand sold on Digital Out-of-Home (DOOH) and their recent new product launch campaign was 95 percent comprised of DOOH media. According to Rob Gorie of Adcentricity, the results were “fantastic.” These are real proof points that will drive brands and their agencies to digital signage “buys.” The trend of reallocating budgets from TV to the shelf and DOOH networks is progressing. (Budgets also are coming from traditional Point of Purchase.) Major players are spending aggressively now to maximize their ad dollars and protect their brands.

5. Cross-platform and interaction with cell phones is critical
So far this year we have seen a few outdoor applications involving mobile SMS and digital signage, including OutCast (formerly FuelCast). There are signs of change, however. Danoo is rolling out to 100 locations. “Download rates tend to be below 1 percent online, but we’re seeing 3 percent,” said Doug Scott, VP of marketing for Danoo. For those users who set their mobile phones to “discoverable mode,” making it easy for them to receive messages, download rates soared to 30 percent, he said. Twitter and tweets are increasingly popular and pervasive, and digital signage vendors are moving quickly to integrate this and other social media. At a recent Auto show, Volvo used Twitter and brought the results to digital signage. This trend is inclusive of mobile, but with a new Twitter-twist.

6. Interactivity and measurement
Here, we have seen impressive rollouts (over 300 in some cases) involving touch screens across retail with brands. Touch screen interactivity is being used for Touch Tune’s and E-Cast’s networks in bars using juke boxes. We have seen some very cool gesture-enabled interactions. However, this has not reached scale as of mid-year. I expect more to come from this very exciting area for digital signage in the remainder of 2009 and 2010.

7. Data-driven content or ad search for DOOH
Technology is definitely starting to conquer this opportunity, and there are a few companies doing something about it. The real question is when the software is in place, how will content be created, tagged and placed on the network? I expect to see content created in a more layered fashion, and digital assets locally assembled in more automated ways.

8. Cost of LCD and players is entering next phase of cost down
Clearly, overall costs are coming down…but right now LCD pricing is slightly on the rise.

9. Consolidation and failures will continue
The industry is in a state of contradiction, enduring some layoffs and failures, while at the same time supporting large scale rolls-out and awarded contracts. The industry is defying economic “gravity” in terms of growth, but there are simply too many companies competing for business, with even more entering the space from outside. I am still of the mind that the industry is headed for increasing consolidation.

10. Growth for the industry is positive
Sales are up compared to 2008. I continue to see the growth despite the contrast of failures. This is a common theme in an industry that is on its way up.

11. The print industry seeks digital
This is a new prediction and one of importance I have seen several news items that indicate this as a viable trend. The first example: a deal between Fast Signs and Scala. Here, a traditional sign company is looking to capitalize on the overall success of digital signage. As with all acquisitions, this will require a fair amount of training for internal employees to overcome a significant learning curve. Another interesting and recently announced “print-related” deal comes out of Canada. ICON Print’s (large format printer for environmental graphics, retail POP, grand format outdoor banners, vehicle graphics and fabric printing) acquisition of GridCast, a digital signage integrator.

Keith Kelsen is founder and chairman of Scotts Valley, Calif.-based MediaTile Co., which he founded in 2002. MediaTile is a worldwide supplier of award-winning, all-in-one cellular digital signage and kiosk solutions with deployments in more than 25 countries. Kelsen also chairs the Digital Signage Association’s Content Best Practices Committee and has received more than 20 content awards.

For additional viewpoints on the future of digital signage, read the responses of the Digital Signage Expo Advisory Board to the Question of the Month: “What are the next big advances in digital signage, digital out-of-home networks and interactive technologies that will have the most impact on our industry?”

Scala Powers Indiana University’s Digital Signage Network

August 4, 2009 by admin  
Filed under Digital Signage

BLOOMINGTON, Indiana – The number of digital signage deployments on university campuses in the U.S. has skyrocketed during the past few years. Earlier this year, Indiana University (IU) Bloomington joined the fray when it launched a campus-wide digital network to more quickly broadcast important news and information to students and staff.

With the aid of Digital AV, a Scala Certified Partner based in Fort Wayne, Ind., IU’s Auxiliary IT group installed 30 40-inch LCD monitors and computers powered by Scala digital signage software. The complete installation took less than one year to accomplish, and the network was fully operational in spring 2009.

Digital media is not only modern and eye-catching to students, but it’s less of a hassle than printed materials,” said Aaron Sudduth, Senior System Administrator of IU’s Auxiliary IT Services. “It’s evident that the marketing departments have been able to reduce the cost of printing, and the real return has been on getting information to students and staff much faster.”

Users can access a Web-based template that can be used by any authorized Web browser to input the content into a Microsoft SQL database. This ability to remotely access the system brings great functionality to the system and is one of the most powerful components built into Scala Content Manager.

Using Scala software on the university network, IU Auxiliary IT now has the ability to drive more than 30 channels of individualized content to numerous screens all across campus. Currently, LCD monitors are located in all 12 campus dormitories, food service areas, parking operations and the IU Memorial Union Building. Additionally, one digital signage channel is tied directly to the TV cable network within the Memorial Union hotel to display meeting announcements and other upcoming events in each meeting room.

Moving forward, Auxiliary IT would like to integrate digital signage with IU’s emergency alert system, which is currently set up to send emergency text and e-mail messages to students on the go. Additionally, IU plans to investigate ways to harness this technology as a digital way-finding system for the Student Union.

For more information about Indiana University’s digital signage network, please visit this link.

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